Tembo, Tercia Marie Tafadzwa and Lee, Chien Sing * (2017) Using 2D simulation applications to motivate students to learn STEAM. In: International Conference on Computers in Education, 4-8 December 2017, Christchurch, New Zealand.
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Abstract
In this paper, we discuss the declining interest in STEM subjects of high school students in Malaysia and delve into our ongoing research towards developing a learning activity that will motivate them to pursue learning STEAM. The activity is developed using a combination of Learning by Design pedagogy along with PhET and Algodoo Simulation applications to teach students Physics topics facilitated by a website with gamification features.
Item Type: | Conference or Workshop Item (Paper) |
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Uncontrolled Keywords: | 2D Simulations; Physics; Learning by Design; STEAM Learning |
Subjects: | L Education > LB Theory and practice of education > LB1603 Secondary Education. High schools |
Divisions: | Sunway University > School of Engineering and Technology [formerly School of Science and Technology until 2020] > Dept. Computing and Information Systems |
Depositing User: | Dr Janaki Sinnasamy |
Related URLs: | |
Date Deposited: | 29 Dec 2017 01:42 |
Last Modified: | 12 Oct 2020 06:57 |
URI: | http://eprints.sunway.edu.my/id/eprint/725 |
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